I tried to fix Lila's eyes (finally), and ran into a problem: no matter which pxr ramp I adjust, the size of her iris  never seems to change. I tried fixing it with changing positions on the ramp and making the texture map bigger. But turns out that there was no pxrmanifold2D on either the Iris pxr ramp or the Sclera pxr ramp. I added that and it showed the Sclera covering the entire eye... which made me really confused. So I rotated the eye and found out that, for some unknown reason, the Pxr Ramp for the Sclera is flipped. I flipped it back and now her eyes are BIG. 

PS: Sorry for the long blog post, I was just frustrated with this and neede to vent. 
Without manifold...
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