This week I finish shading  main character's eyes for the first pass. We wanted a more Anime style approach so I am just exploring what that means in a 3D shading sense. I will get some feedback and improve on it. We have a cornea layer that has a glass property, above the actual eye. 
Alex H. and I also discussed if we should use a controller for the iris, since we both agree that it can be used to enhance emotions. (eg: iris gets smaller when humans are surprised/ enter a brighter place)
Back to Top